gl renderer: Avoid using a new modelview for shadow nodes
authorTimm Bäder <mail@baedert.org>
Tue, 5 Dec 2017 07:01:10 +0000 (08:01 +0100)
committerTimm Bäder <mail@baedert.org>
Thu, 21 Dec 2017 18:12:31 +0000 (19:12 +0100)
commitf978bf057f685167229572cd90a887cb4310672b
tree6736a9ef1effa9770aa4f2f67a3a46371bd19b4c
parent7ad8f211c681bac85fcdf577e76b352d185a403c
gl renderer: Avoid using a new modelview for shadow nodes

We can just move the vertex data directly.
gsk/gl/gskglrenderer.c